#include "KiraGameController.h"

KiraGameController::KiraGameController(void)
{
}


KiraGameController::~KiraGameController(void)
{
}

void KiraGameController::DetectCollision( const std::string &a, const std::string &b )
{
	printf("collision detected! %s & %s\n", a.c_str(), b.c_str());
}
